e-Learning Strategies in F2F Classrooms

This is my last assignment for this class. The expectation was that we identify an example of where e-Learning would be valuable in a classroom setting. I chose to discuss how to use worked examples in a third-grade math class. The topic is subtracting 3 digit numbers. To view the assignment, please click on the link below. Feel free to submit feedback in the comment section.


Worked Example Screencast

Our week 15 assignment was entitled, “Worked Example Screencast”. This was an extension of the assignment that we completed last week, which required us to find examples of worked examples. This week, we had to create our own example, and apply the Modality Principle.

In order to accomplish the task at hand, I used the following tools:

  • Google Slides
  • Screencastify

I chose Google Slides because it provided me with the option to create multiple examples. This meant that I could apply far transfer. I was able to create several examples and pull back scaffolding each time. This meant that the learner was responsible for more of the process each slide.

Screencastify is a preferred tool of mine. It creates smooth flowing videos and I like the ability to simply use the mouse to demonstrate certain activities on the screen.

One of the requirements of the assignment was to place a self-explanation question on slide 1 or 2. I completed this on step 3 of the second slide. My self-explanation question for the learner was: Which numbers would you place in the first fraction?

This question was placed in this precise location to add an extra layer of thinking instead of simply plugging numbers on the calculator to solve for the letter X.

I liked completing this assignment. I struggled with how much text I would add to the slides. I originally included much more but scaled back. I felt that the first two slides may need the extra support for early learners of the skill, but by the third and fourth slides, the learner should be able to complete the steps with less direction.

I added four slides because of the age of the learners. I felt like setting up the fractions was enough information to process and it was a better example of the cognitive theory of learning. Setting up the fractions and cross multiplying seemed like it may overload novice learners of algebra.

Here is my video lesson. Feel free to provide comments as feedback.

Google Slides Presentation

Our seventh project in EdTech 513 required the class to create a Google Presentation on worked examples. The first step was to learn about the segmenting principle and worked examples. In order to do that, I read chapter 11 and 12 in E-Learning and the science of instruction proven guidelines for consumers and designers of multimedia learning.

Next, I created a Google Presentation. I use Google Slides regularly with my own students. I appreciate the simplicity of the tool. The ability to apply layouts and insert images allows the user to create attractive looking slides easily. Also, my previous learning in this course on topics like the Multimedia and Modality Principle help me think critically about the design of my slides and how information in communicated.

This is the link to my presentation. Please feel free to provide feedback in the comments section.


Digital Story Telling

This week we were asked to create a digital story. We were first required to read Chapter 9, Applying the Personalization Principle, in E-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning by Ruth C. Clark and Richard E. Mayer.  We then had to research different tools that could be used to create a digital story and share it with the class.

Once it was time to create the story, I followed these steps:

  1. Choose a concept
  2. Write a script
  3. Create visuals
  4. Compile into WeVideo
  5. Record the voice over
  6. Finalize the project
  7. Upload to Wevideo
  8. Create the transcript and download as a .txt file
  9. Upload the transcript to Youtube
  10. Publish on YouTube

I chose WeVideo because it is a tool that I am familiar with. I had some frustration with the voice over because it kept skipping on me. However, I like the ability to add extras to the movie like graphics and sound effects.

I chose wind erosion because it is a topic that I teach in third grade. It introduces the concept. This is a project that the students could use to illustrate other types of erosion later in the unit.

Please feel free to provide feedback after watching the video.

The Coherence Principle

Our week 10 assignment in EdTech 513 asked us to examine the Coherence Principle in e-learning. We were required to read chapter eight in our textbook, e-Learning and the Science of Instruction, Proven Guidelines for Consumers and Designers of Multimedia by Ruth C. Clark and Richard E. Mayer. 

After reading the chapter, I created an overview of it in Google Docs. The class was given the following questions to guide our thoughts:

  1. What is the Coherence Principle and its most important constraints/criteria?
  2. Describe and/or include one example of successful and one example of unsuccessful attempts to apply the Coherence Principle in actual instruction and training you have experienced, especially as it might be implemented in PowerPoint-based instruction and training.
  3. Have you ever seen this principle violated or abused? Identify the violations, including citations as needed from your textbook.
  4. Discuss the relationship of the Coherence Principle to other Multimedia Learning Principles examined thus far in your readings.
  5. Discuss the relationship of the Coherence Principle to fundamental theories of psychology as described by Clark & Mayer in your textbook.
  6. What do you personally like or dislike about this principle? Present a coherent, informed opinion and explain why you hold this opinion.
  7. Are there any limitations or qualifications of the principle (caveats) which the authors did not consider and, if so, what are they?

Here is the link to my overview. Please feel free to provide feedback in the comments section.

Modality Principle

The Modality Principle was the focus of chapter 6, E-Learning and the Science of Instruction by Ruth Colvin Clark and Richard E. Mayer. Our assignment in Week Six in Ed Tech 513 was to investigate a chapter in depth. During the seventh week, we were to create an overview of the chapter in Prezi and include narration.

The Modality Principle states that under many circumstances, using spoken text or narration in place of on-screen text is more effective for the learner. This is particularly true when graphics are the focus of a slide.

Prezi is a highly effective presentation tool. It allows the creator to add text, pictures and spoken word to create a highly effective e-learning experience. It is also very easy to customise slides with color and animations.

Here is the link to my Prezi.  Feel free to provide feedback in the comment section.



Haiku Deck with Speaker Notes

Our week 7 assignment in Ed Tech 513 required the class to create a presentation using Haiku Deck. Haiku Deck is a presentation tool that allows the user to create slides that are image based with limited use of text. I really liked the ability to search for images within Haiku Deck. Images can be pulled from a wide variety of resources including Google, Drive, Flickr and a Creative Commons search.

Each slide can be easily customised. There are a variety of templates to use. However, some users may find the prescriptive nature of Haiku Deck a little limiting. The user must choose from the menu and the ability to change different elements is limited in the free version.

The core message of my presentation is the need for schools to develop digital citizenship and literacy skills in students. This is a topic that is being ignored or rejected by many schools and public education may need to develop strategies to deal with online issues facing students in their buildings.

Please check out my slides and speaker notes. Your comments and feedback are greatly appreciated.

Click here to view the presentation on the Haiku Deck website. 

Project#2: Static Multimedia Instruction

For this assignment, I used Clarify. This is a very robust screenshot tool. I was pleasantly surprised at how easy to use and effective Clarify is. I use screenshots a great deal and have a couple of Chrome apps that I use faithfully. However, I was impressed at the ease of use that Clarify presented and the final product is visually appealing.

The learning objective that I chose was to successfully login to Google Classroom and post an assignment for students. The intended audience would be teachers who are adopting Google Suite for Education or Chromebooks.

In order to complete the assignment I followed these steps:

  • I downloaded the trial version of Clarify
  • I followed the steps of a first time user of Google Classroom
  • I took screenshots of each individual step
  • The screenshots were then automatically placed into Clarify
  • I titled each step
  • In the paragraph section, I gave a brief but direct summary of each step to pinpoint the important information
  • When required, I circled important words or used arrows to direct the viewer’s attention to pertinent parts of the screenshot
  • When words were required to ensure understanding, annotations were placed on the screen for further explanation
  • When all of the steps were outlined to meet the objective, I exported the project as a .pdf

My assignment followed the Multimedia principle because it used pictures and words. The pictures and words were in close proximity to each other. Also, the use of text was not extraneous to the reader and only served to deepen understanding and ensure success completing the steps. Please have a look at my assignment below. Any feedback is greatly appreciated.




This was one of my favorite assignments. I enjoy being creative but design is not one of my strong suits, just ask my wife. However, I think that I have discovered a love for Sketchnoting. This far better suits my learning style than regular note taking. I think the obvious reason being that it engaged more of my cognitive processes and forced me to make connections that my brain did not make as easily or quickly with pure text.

I chose Google Draw simply because I have a lot of experience with it. As a grade three teacher, I had my students use Google Draw a lot. However, this was my first foray into Sketchnoting with it. I enjoy the ability to have any object become a text box. Also, I found it very useful to be able to use arrows to help my ideas flow in different directions. I used CC search to find images to include in my Sketchnote as well.

The topic of my Sketchnote was chapter four in our textbook, E-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of
Multimedia Learning, by Ruth C. Clark and Richard E. Mayer. The chapter focused on the Multimedia Principle. The basis of this principle is that text and words are more effective in communicating information than simply text or pictures. It elaborates on the best types of visuals and when to use them.

Two struggles I incurred on this assignment were that  I wondered if I should have used more text to describe some of my visuals. Secondly, I wanted to add a .gif file of the basketball going into the net, but I was not sure whether this was acceptable for Sketchnoting. As I learned, the .gif does not transfer in the embedding process anyways. Here is a link to the Google Draw file if you would like to view the original work. Please feel free to provide me with feedback on how you thought it turned out.